Impersonate clips, get judged by a panel of hosts, and build your own voice packs — a voice challenge that turns your mic into the controller.
A Modder’s Guide to Non-Performance Content Most first-time pack builders start with a Per…
Read guide → 🎙️A Step-by-Step Guide The slot system and folder structure behind Voice Packs are mechanica…
Read guide → 🎙️Running The Choicer Voicer on Stream Chat Mode swaps out the game’s computer-controlled ju…
Read guide → 🎙️Non-Microphone Issues Microphone and recording problems get their own dedicated guide, sin…
Read guide → 🎙️What Should You Actually Install First? Once you’ve decided you need more content than the…
Read guide → 🎙️How to Combine Hosts, Judge Panels, and Studios The Customize menu is where you decide wha…
Read guide → 🎙️A Practical Guide to Voiceover Recording in The Choicer Voicer Dub Mode is the one part of…
Read guide → 🎙️Your First Session in The Choicer Voicer The mechanics of installing a pack or starting a …
Read guide → 🎙️The Choicer Voicer is a party game built around vocal impressions rather than trivia or re…
Read guide → 🎙️How They Score, React, and Change a Session’s Feel The judge panel is the piece of The Cho…
Read guide → 🎙️How to Run a Party Night in The Choicer Voicer The Choicer Voicer plays fine solo, but it …
Read guide → 🎙️The microphone in The Choicer Voicer isn’t just one of your control options — it’s the onl…
Read guide → 🎙️Fitting The Choicer Voicer Into Your Stream Chat Mode covers what happens once viewers are…
Read guide → 🎙️The Choicer Voicer scores you on how closely your voice matches a source clip, judged by c…
Read guide → 🎙️The Choicer Voicer ships with almost no built-in content. Everything you actually perform …
Read guide → 🎙️How to Tell a Good One From a Bad One The base game ships with a small demo set that’s mai…
Read guide →No. It ships with almost nothing pre-loaded — you build your own voice packs by dropping audio clips into a folder before you can play a round.
Not usually. Clips you already know by heart tend to score noticeably better than unfamiliar ones, especially on your first attempts with a pack.
Accuracy alone isn’t the whole picture. Timing and commitment to the delivery appear to matter too, though the exact scoring logic isn’t shown to the player.
Up to four players locally. Each one needs a microphone assigned individually on the multiplayer setup screen, or voices can bleed into each other’s turns.
Very few. The mouse handles menus and pack/host selection, and the microphone is the only input once a round starts — there’s no controller scheme to memorize.
No. Dub Mode has no judge panel — you’re recording a voiceover pass over a scene, and the goal is a take you want to keep rather than a score.
Not always. Sync can be inconsistent, particularly on longer scenes, so it’s worth testing with a short clip before recording something long.
Chat takes over judging through commands instead of the computer-controlled judge panel, so you’re performing for viewers rather than an algorithm.
This is the most commonly reported issue, and it’s tied specifically to surround-sound audio setups — plain stereo setups don’t seem to run into it.
The workaround reported by the community is routing the game’s audio output through a spare device and monitoring that output externally so recording still registers. It isn’t a built-in fix.